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Amberly is the seat of House Rogers, a noble house from Cape Wrath, The Stormlands. Their house sigil is supposedly nine unicorns around a maze, silver on black, which according to A Wiki of Ice and Fire is an homage to colleague Roger Zelazny and The Chronicles of Amber. There are no known characters to appear in the A Song Of Ice And Fire book series, however, Harrold Rogers is married to someone with the surname Stark, and Ser Corwin Rogers attended the tourney at Ashford Meadow in 209 AC.
- Amberly Lands, House Rogers controls much of the land in the Cape Wrath region, which is mostly covered in forests, including parts of the Rainwood. These trees likely produce a lot of amber, hence the name. However some speculate the name is derived from the small bell mines situated near a holdfast in which amber is also accumulated.
- Amberly Castle, the main castle is situated in the north of the peninsula, where a stone keep sits atop a motte, surrounded by a bailey and log walls.
- Other Features, there are a Docks, farmland, and a milling plantation scattered throughout the House Rogers holdings.
Amberly was constructed over the course of a few years by Cedric_asoiaf (AKA Mr. Quentini). The original application was submitted in December 2014, construction began in early 2015 and continued into the fall with minor changes to the layout and the addition of amber collecting in the forests and bell mines. In Summer 2016, the house style needed to be brought up to server standards and changes were made to several structures. The project was delayed because of possible changes to the Rainwood, but was submitted for approval in March 2017.
The forest around Amberly remains unfinished.
Blackhaven is the seat of House Dondarrion in the southern part of The Stormlands. The Dondarrion line was founded when a messenger from the Storm King was ambushed by two Dornishmen while riding on a stormy night. An arrow killed his horse and his sword broke when he fell. When he thought he was doomed, a bright purple lightning bolt struck the Dornishmen killing both. The man was thus able to deliver his crucial message on time. For this, the Storm King raised him to lordship, and he became the first Dondarrion.
Ser Arlan and Dunk served Lord Caron and Old Lord Dondarrion when they fought the Vulture King in the Red Mountains three years before the Ashford Tourney. Lord Dondarrion took eight hundred knights and near four thousand foot in the campaign. Dunk recognized Lord Dondarrion's purple lightning at Ashford. Ser Manfred Dondarrion refused to vouch for Dunk's knighthood, even after he repeated the story of the origin of House Dondarrion and their arms as he had heard it in Dondarrion's camp
At a tourney at Blackhaven, a ten-year old Barristan Selmy entered the lists as a mystery knight. He was eventually unhorsed and unmasked by Prince Duncan Targaryen, earning Barristan the nickname 'Bold'.
- Blackhaven Castle, dark stone towers are perched above a river valley, providing a strong defense from the south with walls and protected gates. The source of the river is near Gallowsgrey.
- Manse, further upstream is a manse near a wooded lake.
- Blackhaven Town, at the base of the valley is a market town that is protected to the south by a wall across the river and from the mountains by the castle's defense.
- Blackhaven Port, at the mouth of the river is the main town of House Dondarrion on the shores of the Sea of Dorne near the Dornish city of Wyl. The thriving port has several docks that are shipping goods from nearby fields and wineries.
- Hamlets and Cadets, to the east of the port are a few small hamlets, one of which is controlled by a cadet branch of House Dondarrion and once belonged to House Cole, now exiled.
Blackhaven began as a co-op project between JustCallMeeJack and SMP. The construction started with the terraforming of the river valley, raising the ground and building up the mountain upon which the castle perches.
Blackhaven was inspired by a variety of Gothic castles, but especially Gochem Castle in Germany.
Blackhaven was featured in Episode 68 of WesterosCraft Walks. HardzzGaming explores the cadet branch lands, spends the night in a inn, then explores the main town and large castle.
Broad Arch is a castle in the Red Watch region at the borders between the Dornish Marches and the Rainwood in The Stormlands. It is the seat of House Staedmon. The Lord, and only known member of House Staedmon is Alesander Staedmon, called "Pennylover".
The Staedmon sigil is a black dagger piercing a red heart on a white de sang field, within an undulating red border.
- A strong and solid stone castle with elements of daub and wattle.
- A large sept with a tiled green roof.
- The Arch, a large stone arch bridge spanning between two solid guard towers, guarding the entrance towards the castle. The castle takes it's name from said Arch.
- Rosehedge, (/warp rosehedge) the main village close to the castle.
- Potter's Ridge, (/warp pottersridge) a holdfast and village near the southern border of the Staedmon lands. Famous for it's potter industry.
- Beacon Hill, (/warp beaconhill) a holdfast and village northeast of Broad Arch.
- Silver Mines, three profitable silver mines just outside the Broad Arch castle as well as more near Beacon Hill called Silver Peak (/warp silverpeak)
- Oakglade, (/warp oakglade) a small village on the eastern border of the Staedmon lands.
- A horse breeder and trainer, making sure the knights of the area are supplied with well trained horses for battle.
- A cidery. Making the finest cider in the Red Watch region.
The construction of Broad Arch began on July 13th 2014 and took over 10 months, partly because I, Georni, is a master of procrastination, and partly because I wanted to make sure I could make a finished project I could be satisfied with.
The idea behind the castle itself, is that it was built around already existing and operational silver mines, and the idea is that the castle was built in three major stages. The oldest part being the gatehouse and the West/East wing attached to it. The second section being the North/South wing, that includes the Feast Hall, Lord's Apartments and Maester's chambers; the bell tower was also built in this stage. And the newest section is the Guest wing West of the bell tower.
As time grew, the silver mines within the castle grounds ran dry, and they were abandoned. Instead one of the mines was turned into a dungeon, while the other was turned into a crypt for the Lords and ladies of House Staedmon and chambers and working area for the silent sisters.
Even though the mines inside the castle are dry, House Staedmon are not short of funds. New mines were established, three of them just outside the castle. But money can play tricks on even they strongest of minds, Lord Alesander was not spared. He is nicknamed "pennylover", and is often considered somewhat of a miser among the people in the villages around Broad Arch. It is said he has several hidden stores around the castle, filled with riches to keep his wealth hidden. Can you find them all?
The holdfast of Potter's Ridge and the village layout was done by Demodocus, while the holdfast and village at Beacon Hill was done by NewEnglandRed09.
There is very little canon information on Broad Arch and House Staedmon, therefore the location of Broad Arch and everything tied to it, is pure imagination by me, Georni. The only canon information we have is the House Sigil, the name of the castle, Broad Arch, the name of the current lord, Alesander Staedmon, and his nickname "Pennylover". Apart from that House Staedmon and Lord Alesander has a couple of brief mentions in the books. Inspiration for the castle is taken from Dehaar Castle in the Netherlands and Kreuzenstein castle in Austria.
Crow’s Nest is the seat of House Morrigen, located on Cape Wrath in The Stormlands. House Morrigen is one of the most important houses sworn to the House Baratheon because of their strategic location between the Rainwood and the mountains of the Stormlands. Their sigil is a black crow on green.
- Crow’s Nest Keep, an imposing big castle located on the top of a plateau. The keep is divided into two levels. In the first one includes the feast hall, barracks, stables, main gate and guest quarters. The second level is divided by a second gate consists of two big stone towers of green slate roofs connected by a covered bridge.
- Blind Valley, the main village of Crow’s Nest is called “Blind Valley”. It’s filled with terraced fields and houses scattered along the slopes of the mountains.
- Northern Gate, located northwest of Crows Nest is a holdfast that guards the second entrance into Blind Valley.
The first thing to do after the approval of the app was the terraforming of the plateau for the keep made by MrTxi. Then a full wool version of the keep was built to allow to have a main view of how each part of the keep would fit with the other ones. After that the real construction of Crow’s Nest keep started. It took around one month to finish all the exteriors, the septs and its gardens were made by Quikfox and BarkusMollingmo respectively. The interiors took a bit more, around two months because the Blind Valley terraform was done at the same time.
The main difference between the old version of Crow’s Nest and the new is the new palette of the Stormalnds with the dark brown blocks. The old version was completed by Landtank in August 2012.
Crow’s Nest main inspiration is Hohenwerfen Castle located in Austria. With that dark colored stone walls and its location in the top of a hill in a valley filled with trees achieve the exact feeling wanted for Crows Nest.
Crow's Nest is featured in Epoisode 41 of WesterosCraft Walks, hosted by DutchGuard.
NOTE: The existing build is too far west as described in this forum post. The new position for Fawnton is at /warp fawnton and is where the project should be built.
House Cafferen is noble house from The Stormlands. They blazon their arms with two white fawns counter salient on green. They were Targaryen loyalists until they turned to Robert's side during the rebellion. Fawnton is located right on the northwest border of the Stormlands and Reach, near the Kingswood.
- Cafferen Keep, in the middle of the town is a tall stone-walled keep with a brown-tiled roof. The keep is a blend of the stormlands palate with the architecture of the Reach.
- Town of Fawnton, with approximately fifty houses, Fawnton is one of the few true towns in the stormlands. It is a center of trade in the both the stormlands and the Reach, especially in the lumber trade since it is close to the Kingswood and other forests.
- Farmhouses, the farmers of Fawnton live in modest stone houses with thatch roofs outside the main town.
- Agriculture, because the region is close to the Reach, the agricultural land is very fertile. There are many fields with a variety of crops, including blue fields of flax (pictured).
The construction of Fawnton was a lengthy process. It took just under a year to complete the build. At least fifty people helped build this location. An older version of Fawnton by mgleim was never truly completed and was a series of wooden structures built beneath a dense canopy of trees.
The Cafferen Keep and Fawnton were inspired by Austrian and Czech castles, which form the basis of much of the Stormlands style.
Gallowsgrey, the seat of House Trant, is one of several formidable Marcher strongholds guarding the Boneway from Dornish armies coming from the south. Gallows are a theme of House Trant, the namesake of their seat and their arms featuring a hanged man on blue.
Gallowsgrey castle stands tall, hewn from the stone of the Red Mountains, watching over the Boneway which runs through the valley below. The castle and town feature many gallows and scattered hamlets, with their lands stretching to Summerhall up the valley to the north east.
Emileld began work on Gallowsgrey in 2014, with substantial progress made on completing the castle, town and hamlets. Emileld's plans envisioned the castle standing in a densely wooded valley, in the dark, wet style of the Stormlands to the North.
These plans for the region were sadly torpedoed when GRRM released A World of Ice and Fire in late 2014 which clarified that the Dornish Marches region had a markedly different climate and vegetation to the central Stormlands in the north east. Rather than wet forests, the Marches are covered in dry, wind swept plains.
Was this the reason why Emileld abandoned Gallowsgrey? Who can say. Emileld probably. Anyway CashBanks fostered the project in March 2019 as part of completing Summerhall.
House Gower is a minor noble house sworn to House Baratheon of Storm's End located on the southeast coast of Cape Wrath. The Gowers are not mentioned much in the books, but we do know the "broad, bluff, and blonde Ser Gerald Gower fought stoutly on the Blackwater" for King Stannis, and later went on to be part of Davos Seaworth's kingsmen. The words of House Gower are unknown, but their sigil shows nine yellow trefoils on a black cross, on an ermine field.
- Keep, a tall, solitary tower rises from the cliff-side, surrounded by thick walls and stout towers. Drawbridges and strong spruce iron gates provide access to both the castle and main keep tower,
- Settlements, there is three settlements in Gower lands, the first, and largest, is a modest lumbering village with both a saw mill and a stone holdfast. The other large village is on an island just off the coast, it boasts a holdfast and its own small sept. The third settlement is a small fishing/farming village just out of the walls of Gower.
- Other points of interest, just down the road from the lumber village, a small ruined tower stands, being reclaimed by nature...and bandits. Furthermore, north of the castle, a quaint inn may provide sanctuary for any weary travelers.
- Prison Tower, over the other side of the bay, the prison tower of the Gowers stands in disrepair, but the cells still function.
House Gower was a project by Tiny_Rhino. He started work on the project on the August 28, 2015 and completed work on November 27, 2015.
Living in the northeast of England makes it very hard to not be influenced by the Northumbrian castles such as Bamburgh Castle and Dunstanburgh, and House Gower is no exception of this. the surrounding Stormlands' castles such as Kellington also provided inspiration.
House Grandison is a noble house from Grandview in The Stormlands. It blazons its arms with a black sleeping lion on yellow. According to semi-canon sources, their words are "Rouse Me Not".
The only historical members of the house to be mentioned are Lord Lorent Grandison, one of King Aegon III Targaryen's regents; old Ser Harlan Grandison, a knight of the Kingsguard who died in his sleep and was replaced by Ser Jaime Lannister; and Lord Grandison who died of wounds sustained during the Battle of the Trident.
This Lord Grandison, along with Lords Fell of Felwood and Cafferen of Fawnton, planned to remain loyal to King Aerys and they were going to join forces to attack Lord Robert. Robert, catching the wind of it, raced to their designated meeting place of Summerhall and defeated each army in turn as it came up. Lord Grandison was captured and soon became Robert’s man. He fought throughout the war for Robert and died a year after of a wound he took at the Trident.
Lord Hugh Grandison, called "the Greybeard", is the present lord of Grandview and was among the possible matches offered to Princess Arianne Martell. Ser Humrey Wagstaff once served as Castellan of Grandview, so it is likely his house is a vassal of the Grandisons, or at least has close connections to it.
- The Grandview Keep sits atop a prominent rock outcropping overlooking the humble beginnings of the River Slayne. There are a few different ways up into the castle from the lower yard.
- The Stair Tower, is the most straightforward way up and also includes a few guest rooms and a passage to the Maester's tower. Next to the Stair Tower is a hoist that was built during the construction of the main keep and is still used to lift supplies and the occasional guest who can't make the stairs.
- Cave System, the final way up (besides scaling the rock) is to take the cave system that leads from the gatehouse up through the rock to a storage room in the cellars of the main keep. The main keep features “grand views” from the covered walkway that extends all sides of the keep.
- Economy, there is a sawmill and charcoal processing facility just south of the castle. The Grandison Mine, (/warp grandisonmine) and just south of that along the river is the blast furnace that serves both the Grandison and Wagstaff mines.
- Villages and Holdfasts, there are also two notable communities, besides the village across the river at Grandview itself. To the north there is a small holdfast and village at /warp grandisoncrossing and to the south a larger village and holdfast that is controlled by Grandison vassals, the Wagstaffs, (/warp wagstaff).
Construction started after project approval on July 19, 2014 and mostly wrapped up on Oct 24, 2014. After initial completion there was a slight shift of borders and some former Wagstaff lands became Grandison lands, so 3 towers were constructed to defend the road to Summerhall. Several builders assisted with houses built in Grandview Village and there were also some more substantial contributions by Dyvim (blast furnace) and Tsarkaiser (Sept) The holdfast and village of Grandison Crossing was lead by MrQuentini and Wagstaff which was more of an independent project was lead by carcinogenius.
This build of Grandview is the second version, but hoosfoos built the first version as well. The first version of Grandview predates the server's adoption of the regional style guides and was modeled after Gravensteen in Gent Belgium. The first Grandview was built in the same general location at the head of the River Slayne, surrounded by several streams and mountainous forests.
The inspiration for the build was Orava Castle in Slovakia. I traveled through the mountains of Slovakia on a trip through Eastern Europe in the summer of 2014 and saw this castle in person as I went by on the highway. I was intrigued by the castle so I did some more research on it when I got home and decided to use it as the inspiration for my ideas for Grandview. It changed quite a bit as the planning process went on, but there is still a little bit of it in the final build.
This project may be assigned as a mini build to another larger parent project in the Stormlands
The project was first started in 2014 by Reygame, who became inactive around early 2017. It was then picked up as a foster project by wazgamer and otty about a year later, but then wazgamer himself resigned from regular activity in August, 2019, whereupon otty no longer felt able to complete the project on her own. So again, the project became abandoned.
Griffin's Roost is a castle located in The Stormlands, on the shore of Shipbreaker Bay between Storm's End and Cape Wrath. It is seat of House Connington. Its most prominent recent member is Lord Jon Connington who followed Owen Merryweather as Hand of the Mad King when Robert's rebellion broke out, but was later exiled to Essos where he reportedly died there.
- Castle, the castle had been built on a tall crag connected to the mainland by a natural ridge called "The Griffin's Throat". From the towers of the castle, you can see the once vast lands of House Connigton (of which nine tenths were redistributed to other lords after Robert Baratheon became king).
- Griffin's Town, a small fishing village located in the bay west of the castle. It's market day and all the vendors are out and selling their goods.
- Secret Passageways, there are two canon secret passages, which are described in a Dance of Dragons.
- Griffin Statues, some say the griffin statues in the central courtyard maintain free-floating hands in some kind of anti-gravitational spell. However, if you step back and look at the big picture, you realize it's Minecraft and there are limitations. They're simply holding hands.
Griffin's roost has a long and troubled history on WesterosCraft having been built and rebuilt four times now. The original Griffin's Roost was a tiny castle, built in a time when the server's overall build quality was very crude. After some drama, the second one was built on an old map before the "new" 2012 map or the newest South Part 2. Marken4 decided to rebuild it in it's current iteration on the "old" map. Unfortunately, Marken4 disappeared before he could finish the interiors of Griffin's Roost. It existed as just an exterior until January 2013 when LeonEuler decided to furnish the rest of it. SMP led the newest version of Griffin's Roost (often called "groost" by builders) in 2015 on the newest map with the latest texture pack. Griffin's Town was made mostly by one person, improvised on the spot, and completed in about two weeks. Castle construction was 90% done in about another two weeks, but progress remained stagnant until almost seven months later when it was finished in January 2016.
Many elements of the latest Griffin's Roost iteration were directly inspired by the previous ones and the extensive amount of canon information. An old version of Griffin's Roost can be found at /warp old builds.
Haystack Hall is the seat of House Errol in the northern portion of The Stormlands just southeast of the Kingswood. House Errol blazons their shield with a yellow haystack on a field of orange. The head of the house is Lady Shyra Errol. The only other known member of House Errol is Sebastion.
- Location - situated on a lone mountain jutting up through a large forest clearing
- Materials - built using a unique white stone
- Main Village - located at the base of the mountain (northeast)
- Countryside - vast fields dominate the outer lands which are surrounded by forests
- Minor Builds - two forest holdfasts and one coastal holdfasts along with numerous hamlets
Haystack Hall Castle Layout
Bailey: Contains a possible Kennel, a shelter for a wheelbarrow, and 2 shelters for horses.
Guard Towers: 3 guard towers with no beds, provided only for lookout
Sept Chamber: A small building on the eastern wall. Contains a sept and quarters for the Septon.
West Chamber: West of the main keep. Has a dining area and a sitting room at ground level, and 2 unused rooms (one of them for servants) and 1 room with a decent bed.
Well: Located in the inner bailey of the main keep. Beneath a mossy cave.
Dungeon: Contains 2 bloody cells and a small armory. Beneath a lumber storage area immediately left of the north entrance
Ground Level: Entrance to the well and dungeon. Has hay storage, food storage, and stables near the west entrance.
1st Level: Has a “Great Hall” located in the tower keep. Rooms in the keep surrounding the bailey includes 1 unused and 1 used guard room leading to a mess hall in the north wall, and food storage and kitchens in the west and south areas.
2nd Level: Has a small seating area and maester’s quarters, which lead to the rookery and roof storage, in the west area. A servants room, small storage room, and an unclear room are in the north area. 2 unclear beds in south area. An unclear room and an unused room are in the tower house.
3rd Level (Surrounding keep): Relatively unused roof area, with some thatch beds. Connects to the Rookery.
3rd Level (Tower house): Has 1 two-bed room, possibly for twins, and 2 rooms for guards or Errol nobles
4th Level (Tower House): Has the modest lord's room, with a seating area with a mirror.
5th Level (Tower House): Roof Storage
Haystack Hall features the Northern Stormlands style, notable for its white stone and militaristic characteristics. CaptScribble, MorrisMos, and syorre were responsible for the three holdfasts located on Errol Lands. Construction took around 4 months to complete, but the bulk of the build was constructed very early on.
The original Haystack Hall was built by Marken and has many of the same characteristics including a castle courtyard, tall square towers, a mountain location and vast fields surrounding the build.
Haystack Hall was heavily inspired by Castle Tarasp in Switzerland, even the geography and surrounding lands offer noticeable resemblances.
Haystack Hall was featured in Episode 71 of WesterosCraft Walks. Hosts HardzzGaming and electricthrusts explore the nearby villages before walking up to the castle.
Herston is the seat of House Herston, located in the southern Stormlands, on the north bay of the Sea of Dorne. House Herston blazons their shields with a yellow rooster's head with red comb, within a white escutcheon, on a red field. Their words are not known and they have no known members and no known historical members.
- Herston Castle, a grey tower standing tall on a natural cliff with a nice overview of the bay. It's a small castle with a tower, feasthall, rookery, gatehouse, smith and a small bailey with stables and kennels.
- Herston Town, a small town located in the bay of Herston. The Town is mainly based on fishing & trade, due to its location on the sea of Dorne, but also some agriculture and wood from the forest. The town also has a small marketplace, inn, and some warehouses.
- Herston Holdfast, an old and tiny first men keep, conquered by house Herston long ago and made into a holdfast, located on the northern side of the Forest, guarding the the border towards house Bolling.
- Hamlets & Logging Camp, Herston has two fishing hamlets on the seashore on the Sea of Dorne. A logcamp exists deep in the forest of Herston.
Boliiid applied for the project in mid-November 2016 and construction started the 3rd of December the same year. Initially, the construction of the castle started and later the town and hamlets as well. The project was finished on 12 of April 2017.
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